Super Mario Land 2: 6 Golden Coins

Super Mario Land 2: 6 Golden Coins (GB)

1992

System
Game Boy
Publisher
Nintendo
Developer
Nintendo R&D1

8.3

Game Rating

User Ratings: 1,215

Our Review: 9/10

Overview

Also Known As
Super Mario Land 2: 6 Tsu no Kinka (Japan)
Number of Players
Single Player
Genre
Platformer
Release Date

Game Boy

  • US 2nd Nov 1992
  • EU 28th Jan 1993
  • JP 21st Oct 1992

3DS eShop

  • US 29th Sep 2011, $3.99
  • EU 29th Sep 2011, £3.60
  • JP 12th Oct 2011, ¥400

Nintendo Switch Online (Subscription)

  • 8th Feb 2023
Series
Super Mario Land, Mario, Super Mario
Tags
2D, Nintendo Switch Online
Wikipedia
en.wikipedia.org

Screenshots (12)

Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot
Super Mario Land 2: 6 Golden Coins Screenshot

Reviews

  • Review Super Mario Land 2: 6 Golden Coins (3DS eShop / GB)

    Monochrome Mario is back in style

    Nintendo managed to squeeze quite a bit of the Super Mario experience into the original Super Mario Land, but many gamers felt like the game was a bit too scaled down to feel like a true adventure from the series. Nintendo obviously sensed this when they sat down to create Super Mario Land 2: 6 Golden Coins, as this...

Super Mario Land 2: 6 Golden Coins Guides

About The Game

Temper tantrum tyrant seizes Mario Land!

In his greatest Game Boy adventure, Mario faces off against his evil rival Wario, who has captured Mario Land and turned it into his private playground.

To toss Wario off his ill-gotten throne, Mario must search all-new worlds for the six golden coins that unlock the gate to Mario's Castle. A mob of monsters, old and new, seek to stop him. Along the way, through 6 zones, Mario can nab Power Mushrooms, Super Stars, and Fire Flowers for extra power. And if he eats the Magic Carrot, he'll turn into a high-flying hare.

The battery pack saves your game in progress in this biggest Game Boy Mario adventure yet.